# Community 2.0

Below is all announced changes to the Hemi Community on April 29th, 2026. Big changes coming soon!

## The Hemi Guild

**Launching to Beta Testers, Builders, and Creatives on May 7th, 2026.**

**We are pleased to officially announce the launch of the Hemi Guild!** You've heard us mention it before, but here's the official details.

The Hemi Guild is an ever-growing collection of tasks rewarding activity on and around Hemi. With specialised roles for Builders, Creatives, and on-chain activity, you can choose your own path and complete tasks to earn rewards!

Each month, we will release new tasks, including some exclusive limited-time tasks. To earn the most points, you must complete as many tasks as possible. The harder the task, the more rewards!

At the end of each month, the top 25 Hemigos on the leaderboard will share a monthly prize pool. More details on the reward system coming soon!

During the early access period, we will be taking feedback and using it to ensure everything is balanced and properly tested ahead of public release. Unless serious bugs are encountered, we expect to launch publicly in the following weeks.

[***More documentation coming soon here!***](https://docs.hemi.xyz/community/guild)

## Teach Rick Crypto

**Launching May 14th, 2026.**

We recognise that people come into crypto from many different backgrounds and at a variety of different levels. There are no shortage of tutorials out there, but very few of them truly take this into account and approach learning from a fun and beginner-friendly angle.

With our new **Teach Rick Crypto** series, we will take that problem head on by starting from the very beginning and covering the important concepts in crypto and around Hemi, in what we hope is a fun and approachable format. And Rick learns Crypto. Win-win.

This series will be launched on the new **Hemigo TV** channel starting May 14th, with new episodes released monthly.

## Hemigo TV

**Starting May 14th, 2026.** [Preview the channel here!](https://www.youtube.com/@HemigoTV)

**Introducing Hemigo TV**, our new community-focused YouTube channel, which will be the new ground for new community-focused content.

Hemigo TV will host community focused and created content, such as guides, tutorials, promotional videos, and all things Hemigos. **We encourage all Hemi creators to participate so this channel becomes BY the community FOR the community.**

If you want to contribute a video to Hemigo TV, contact us on Discord!

{% hint style="info" %}
All community-created videos will undergo a review process by our Community Moderation team, as well as members of the Hemi Community team. Only high quality educational content will be published.
{% endhint %}

## Discord Activities 2.0

**Starting May 4th, 2026.**

As much as we love Smash Karts and GeoGuesser, we realise these activities don't promote growth around the Hemi Network. Going forward, we will be shifting all activities to SOLELY focus on games and activities built on Hemi.

At launch, we will be including the following community-built games:

* [Hemi Heads by Gladiy](https://www.hemiheads.xyz/)
* [HAIR Games by Alix and Alpha](https://game.hairtoken.xyz/)

**Compete with fellow Hemigos and win your share of a veHEMI prize pool and some cool swag!**

We encourage all builders to create the next great game or activity on the Hemi Network, and if loved by the Hemi community, it may be included in future activities!

## Protocol Engineering Office Hours

**Starting May 6th at** [**11:00 EDT (15:00 UTC)**](https://sharetime.zone/UTC/1500)**.**

**Weekly on Wednesday, alternating between Morning and Afternoon each week:**

* Morning office hours at [**11:00 EDT / 15:00 UTC**](https://sharetime.zone/UTC/1500) (click to view in your timezone).
* Afternoon office hours at [**12:00 EDT / 16:00 UTC**](https://sharetime.zone/UTC/1600) (click to view in your timezone).

To help encourage building on Hemi, we plan on having a hour-long weekly office hours event, with at least one team member from Hemi's Protocol Engineering team, to answer Builder's technical questions, discuss ideas, or anything else that would help Builders and Creators bring their work to Hemi. Open to anyone to participate!

Engineering participants will vary week-to-week depending on availability. We will be accepting questions ahead of time, as well as having live discussions between team members and the community. The stage will be open if anyone wants to share their ideas for building on Hemi!

## Midweek with Max

**Every Tuesday at** [**11:00 ET /** **15:00 UTC**](https://sharetime.zone/EDT/1100)**.**

While Discord has always been home to our community, and the central place for all things Hemi, we have made the discussion to move Midweek with Max to YouTube, X, and LinkedIn starting **May 5th, 2026.** This will allow us to further grow the event and bring more new people and ideas to Hemi.

Midweek with Max originally started as "Hemi Weekly" on **October 8th, 2024!** We wanted a way to keep the community up-to-date with what the team was doing, and it worked!

Since then, we have done **128 Midweek with Max events** and answered more questions than we can count from hundreds of participants.

As we move to YouTube, X, and LinkedIn, the format of Midweek with Max will stay the same. We will share updates from the Hemi team, and answer your questions, make jokes, and have a good time. The new platform allows us to utilise new abilities, including cameras, screen sharing, and a new soundboard for Rick to use as he pleases.

**Watch May 5th's Midweek with Max here:**

* X (previously Twitter): <https://x.com/hemi_xyz>
* YouTube: <https://www.youtube.com/watch?v=XU4HXI6Tvq0>

## Zorkified

**Coming Q2/Q3 2026.**

This year, we're kicking off a new community project called Zorkified.

At its core, Zorkified is a modern take on a classic: a Zork-style text adventure game — exploration, puzzles, rooms, items, progression — built from the ground up in Python.

In this series, we will be building a modular, extensible game engine step-by-step, in a way that is understandable, testable, and actually usable beyond a single demo.

And yes, this will extend on to the Hemi blockchain.

We will be starting with the game itself, getting the foundation right, and then layering in blockchain functionality in a deliberate, engineered way. We're building a real engine and taking no shortcuts, so if you're hoping for `print("hello world")`, you will be disappointed.

### How will this work?

Zorkified will be created as a live, multi-month course, with a recorded companion version available for anyone who wants to follow along or go deeper at their own pace.

Each session will build directly on the last and is a continuous progression where, by the end, you will have a working game composed of multiple interacting subsystems.

We expect a mixed audience of:

* Beginners, who want to learn by building something
* Intermediate developers looking to strength fundamental skills
* Experienced engineers who want to experiment and build something fun

This course is designed to support all three without slowing to a crawl or flying over people's heads, and will not expect deep Python experience.

***More detailed information coming June 2026.***


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